Mount And Blade Warband Tweaks
Rate
Trading goods is a great way to make money in Mount & Blade: Warband. In this post, you learn example price ranges and thresholds (to buy under X, to sell over Y) for the most profitable goods. You also learn an example trade route that goes around all Calradia in Warband. Scripts.txt tweak problem - posted in Mount & Blade Mod Talk: have problem with scripts.txt file when trying to start warband is come up ERROR: Unexpected End of File while reading file: Modules Empire Rise scripts.txt so anyone that kan help obs ignore the name of the module it is just a renamed copy of native i made a copy becost i was going to mod 'native' and did not whant to mod the only.
This mod is for warband 1.158 and up, and is single player only This Mod Includes: The Rues tribe The Norse tribe The Gual tribe The Nords The Seagan tribe -Short bows have a faster reload speed than longbows but are not as strong -each faction has a special unit with unique items and are stronger than most units -different combat animations than from native (credits goes to Papa Lazarou) -bandit parties have leaders where you can get good items from - there are a few bandit parties that have a Norse god in the party and are labeled as that god, they will give you powerful items if you manage to kill them :) -Decapitations are enabled ( credits goes to flanged) (in version 3.0 not 2.1 read down to find out more) -mostly only viking armor and weapons -not many Calvary units in the mod -some other little tweaks -new items (credits goes to Adonnay, Runico, BL, and spak.)
How To Download Mount And Blade Mods
This file contains a few tweaks that will prevent your companions from leaving with a dialogue option, gives merchants more money and enables battle continuation when you are knocked out. (requires a new game for this to take effect, srry i tried to make it save game compatible). to install just drag and drop into mod folder.