Arma 3 Monster Mod
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Jul 11, 2017 - h1The best MODS for ARMA 3! Stories, films and games have fed this fear giving the shark a monster-like reputation as a man-eating killer.
Monster Hunter World fans, here are two cool mods for you today. Modder ‘Mortimus’ has released a Quest Editor mod that lets players modify quest files while modder ‘HelloWorId’ released a mod that displays the HP of monsters and the damage that your team receives.
The Quest Editor mod is currently in an early state that lets you modify the size, primary target, and hunter rank, and its latest version adds all used variables to be edited. The editor could also be used to change the location of a quest, however this setting is currently too buggy for release. Nevertheless, this is the first step at creating an unofficial Quest Editor that could open up a lot of possibilities.
On the other hand, the Show Monsters HP and Team Damage mod highlights Monster HP, Player Names, Player Damage and Player DPS. These details are presented in the chat window and players will have to follow this guide in order to enable it.
- Open the exe file before/while the game is running.
- Make sure the game is running in borderless mode.
- Open chat window (press insert), then press F5 to send team damage to chat window.
As always, we strongly suggest using these mods in offline mode and not in online mode. These mods could get you banned so there is no point at all risking it.
Those interested can download the Quest Editor mod from here and the Show Monsters HP and Team Damage mod from here. We also suggest using the recently released Improved NPC Locations mod that adds some important NPCs to the gathering hub.
Arma 3 Monster Mod Pack
Have fun!
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Arma 3 Best Mods
ngjonathan91:I love this idea! I would love playing this with my friends or playing as Zeus. Any idea on when it may be released?
You can Pre-Alpha test it right now! Just add me on Steam.
My Steam: www.steamcommunity.com/id/crusher4536/
Keep up to date with the mod/mission here: http://forums.bistudio.com/showthread.php?185375-COOP-The-Dark-Ones-Open-World-RolePlay-Quests-Monsters-And-Creatures-And-More
Now for the update!
Updated to Pre-Alpha V0.6!
What's New?
Features:
-Men In Black Agents that will do whatever they can to stop you from discovering the truth
-You now start with money
-Your closet now has some extra clothing for extra customization
-You can now interact with civilians using AWC_Chief_Wiggum's Advanced Interaction script
-Added 2 more classes, 'Ex-Military' and 'Corrupt Cop'.
-Fixed a ton of bugs
New Classes:
Ex-Military: Left the AAF after the events of the main Arma 3 campaign. Starts with a fully loaded .45 Caliber pistol and binoculars. Plus an old AAF military uniform in his closet.
Corrupt Cop: Joined Altis P.D just as an excuse to be out late at night investigating the paranormal, he doesn't go by the rules of regular police men but it will help him and his group get around Altis quicker. Starts with a fully loaded 9mm pistol and 1 extra mag for it. Plus a full police uniform in his closet.
Men In Black:
[img]http://cloud-4.steampowered.com/ugc/27347908677566019/61BF638CC1300BDD9F7F6862B257AEE9446A12E9/[/img]
And thanks to the people who have helped me test this, a bunch of bugs have been found and fixed, thanks